
Through my UX learning journey, I’ve come to realize how critical prototyping is in UX/UI design.
Prototyping transforms abstract ideas into something tangible—it exposes usability issues early, challenges assumptions, and forces you to think from the user’s perspective rather than from a design or technical one.
In my experience, even low-fidelity prototypes create valuable conversations: with users, stakeholders, and within the design team. They make feedback more concrete, reduce misinterpretation, and save time by validating decisions before development begins.
Most importantly, prototyping shifted how I approach design—from “how it looks” to “how it works.” It became a learning tool, not just a design deliverable, allowing continuous iteration and improvement based on real interaction rather than assumptions.
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